![]() ![]() But after that initially 30 minutes, things start coming together. The ‘how do I undock’ of EVE! I had to read a guide on what to do in the first 30 minutes and how to actually do it. When you first start, you get some minor tutorial tips, but they aren’t enough to help you actually play the game. To keep the theme of Kenshi being the single-player, on-world version of EVE going, the UI is both powerful and a total nightmare. I don’t know the deeper lore behind it yet, but the initial look and feel of it is like nothing else. It’s a unique feeling world, one that is very post-apocalypse, but at the same time very alien. Katanas and samurai, but also robots and wind generators. The world setting itself is best describes as Mad Max mixed with Feudal Japan. I also had to run to the town guards when anything threatening came by, as your starting character is the weakest living thing in the world. I sold that copper at the local NPC shop to get funds to buy a small shack, then buy building materials to fix said shack, and then hired the first of many companions from the local bar to help with mining. Reason I love it is that it’s a slow build to something bigger, much like building up ISK in EVE to get a better mining ship is. ![]() For example, the fact that I mined copper for hours initially, in a very EVE-like “go to ore, watch character mine, haul ore back to drop-off, repeat” way was a major plus for me. It’s hard to go over everything that I love about Kenshi, because a lot of those loves are deep rooted personal appeal rather than general enjoyable game design. Since initially loading it up I’ve become obsessed with the game in a way I haven’t been since maybe Life is Feudal? Finally this last holiday sale I did, truthfully in no small part because I had the $5 off coupon. In December 2018 Kenshi was released from Early Access, but I still didn’t pull the trigger. I never pulled the trigger on buying for a variety of reasons, the main two being the graphics style didn’t look appealing and the game always felt a long ways off from being complete. It was initially placed there because of the promise of a sandbox RPG, at a time when just those two terms got you on my wishlist. ![]() Kenshi had been on my Steam wishlist for, literally, years. ![]()
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